NeuroTracker seamlessly integrates into different programs and adapts to the unique needs of your business.
NeuroTracker offers a ready-to-use training solution that sets up in just 10 minutes. Benefit from expert pre-made training programs for all user types and start deriving value immediately.
Each session takes just 6 minutes, making it easy to integrate into busy schedules without disrupting routines.
Easily onboard, monitor, and manage multiple users from a single dashboard—ideal for healthcare providers, educators, and performance organizations.
Significant cognitive gains can be seen in as little as 2–3 hours of distributed training—accelerating ROI and client outcomes.
Nearly anyone can train with NeuroTrackerX—regardless of age, ability, or background. It's effective for diverse populations and use cases.
Train on-site or remotely, on desktop or tablet—ideal for hybrid workforces, telehealth, or distributed teams.
Track individual and group progress with real-time analytics. Identify trends, optimize outcomes, and measure impact with data you can trust.
Our cloud-based platform is built for security and scalability across any size team or organization.
Assign custom plans based on individual goals, cognitive baselines, or professional roles—from rehabilitation to high performance.
NeuroTrackerX offers powerful cognitive training tools for both individuals and professionals. But when it comes to delivering consistent, measurable results at scale, our Business Software is in a league of its own.
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With 15 years of independent research, NeuroTracker is a leading tool used by neuroscientists to study human performance.
Published Research Papers
Research Institutes Using NeuroTracker
Issued Patents and Patents Pending
NeuroTracker and reaction time measures reveal the effectiveness of different hydration modalities under severe physical fatigue.
To examine the effects of different rehydration strategies on cognitive performance under the effects of physical fatigue.
12 male endurance-trained runners (av. age: 23. years) were tasked with running on a treadmill at 70% of their predetermined VO2max for 1 h followed by running at 90% of VO2max until exhaustion on four separate days. On each day different hydration modalities were given (no hydration, electrolyte drink, electrolyte drink with a low dose of Sustamine, electrolyte drink with a high dose of Sustamine), drinking 250 mL every 15 min. Before and after each hour run, cognitive function (NeuroTracker) and reaction tests were administered.
Results showed that physical reaction time was faster for the low dose trial than the high dose trial. Analysis of lower body quickness indicates that performance in both the low and high dose trials were likely improved in comparison to the no hydration trial. NeuroTracker results indicated a possible greater performance for dehydration and low dose compared to only the electrolyte drink, while there was a likely greater performance in multiple object tracking for the high dose trial compared to consumption of the electrolyte drink only.

Dynamic visual tracking performance in young basketball players does not significantly decline following cognitive fatigue induced by a Stroop task.
To investigate whether acute cognitive fatigue, induced via a Stroop task, affects multiple object tracking performance in young basketball athletes.
Participants were young basketball players who completed a standard Stroop task designed to induce cognitive fatigue. After the Stroop protocol, participants were assessed on a 3D multiple object tracking (3D-MOT) task to evaluate perceptual-cognitive tracking performance under fatigued cognitive conditions. Performance on the NeuroTracker task was compared between the fatigue condition and either baseline or control conditions.
Participants’ 3D-MOT performance did not show a significant decrement following Stroop-induced cognitive fatigue. Dynamic tracking thresholds and accuracy remained statistically similar across the fatigued and non-fatigued conditions, suggesting that the athletes’ perceptual-cognitive tracking ability was resilient to this laboratory-induced mental fatigue protocol.
A 20-30 minute NeuroTracker training intervention significantly improves multiple object tracking skills and working memory abilities.
To assess transfer from a NeuroTracker training intervention to near, mid-level, far transfer tasks.
84 graduate participants (av. 21 years old) were randomized to 3 trained groups and 1 passive control group. The trained groups completed either 5 or 3 standard sessions of NeuroTracker, or 5 sessions of a portable version of NeuroTracker (Microsoft Surface Pro tablet). The passive group completed only pre-post NeuroTracker baselines. All groups then completed pre-post assessments on a simplified 2D multiple object tracking task, an N-back working memory assessment, and on a video-based military driving task.
All trained groups showed significant improvements in NeuroTracker scores from 20-30 minutes of training. The passive control group also showed some modest improvements from only completing baselines. NeuroTracker training transferred to significant pre-post improvements in the 2D multiple object tracking test, but with smaller effects that improvements in NeuroTracker scores. Performance was found to be significantly better post-training for the trained groups on the working memory test, but not for the control group. No transfer effects were found for the video-based military task.

Isolated NeuroTracker training with elite professional athletes provides superior baselines and initial learning rates versus dual-task training.
This paper covers foundational concepts of NeuroTracker’s relevance to training of cognitive capacities deemed critical in sports performance, particularly in dynamic team-sports. It also contains a study investigating the effects of attentional loads in learning paradigms, with the aim of understanding optimal load conditions for training perceptual-cognitive ability.
4 elite professional sports teams trained their athletes on NeuroTracker (15-30 sessions) during their competition seasons. An English Premier Team club, a National Hockey League team, and a European Rugby team were all trained in the standard sitting down position to isolate any influence from attentional mechanisms involved in posture control. Another NHL team performed the training in standing position, involving basic balance demands on attention.
Taking the statistical average for learning progression on NeuroTracker, the three professional sports teams training in sitting position showed near identical progression, with rapid early learning slowing down towards longer term but continued learning. The standing sports team showed much lower NeuroTracker scores, but more importantly slower overall learning progression, with a large magnitude of difference to the other teams. The findings clearly demonstrate the link between balance control mechanisms and perceptual-cognitive demands solicited by NeuroTracker training. This demonstrates that cognitive training loads need to be sensitively optimized to attentional thresholds in order to generate effective short and longer term learning adaptations.

7 days of NeuroTracker training significantly enhances spatial abilities and semantics skills in young students.
To assess if the mechanism of perceptual-cognitive training can transfer to spatial and semantic abilities in students.
60 male lower secondary school students were randomly assigned a NeuroTracker training group (21 sessions over 7 days) or a passive control group (no training). Pre- and post-training assessment were carried out with the Test of Spatial Ability and the Test Of Semantic Skills–Intermediate.
The control group showed negligible change between pre and post tests, whereas the NeuroTracker group showed significant transfer with around a 50% gain in spatial ability and a 55% gain in semantic skills. The researchers concluded that a NeuroTracker intervention can increase cognitive abilities in secondary school students.

Rigorous feasibility study finding NeuroTracker to have high accessibility and adherence for at-home independent cognitive training.
To investigate the feasibility of using a remote therapeutic cognitive intervention for brain injury survivors using an at-home training program.
20 older female and male adults were assessed for cognitive health status using a self-report questionnaire and the Mini-Mental State Examination (MMSE) and deemed cognitively healthy. The at-home participants were provided with NeuroTracker training and completed 20 training sessions over 5 weeks. Participant recruitment, retention, adherence, and experience were used as markers of feasibility. Individual session scores, overall improvement, and learning rates between groups was also assessed.
The remote intervention was found to have strong feasibility overall. This was supported by high recruitment and retention, 90% participant adherence, along with ease of use of the program. Differences in screen size and 3D technology showed no differences on cognitive benefits achieved from training, with significant improvements in task performance across the program, which was also equivalent to lab-based training. The researchers concluded that NeuroTracker provides a promising at-home option for cognitive training for cognitively healthy adults and brain injury survivors.

Digital sports vision training has evolved from analog eye drills to immersive perceptual–cognitive and virtual reality systems, but empirical support varies widely across approaches.
To critically review emerging digital sports vision training (SVT) technologies, classify them into coherent categories, and evaluate the strength of empirical evidence supporting performance enhancement claims.
The review proposes a structured taxonomy dividing digital sports vision training into component skill training (e.g., perceptual–cognitive and sensorimotor tools) and naturalistic simulation-based approaches (e.g., stroboscopic and VR training), assessing evidence for each.
Perceptual–cognitive systems such as 3D-MOT demonstrate reliable sensitivity to athletic expertise and show emerging, though still developing, evidence for transfer to sport-specific performance metrics.
Intermittent visual occlusion training enhances motion sensitivity, anticipation, and visuomotor control under constrained conditions, with preliminary but variable evidence of sport performance benefits.
Eye-tracking research shows that training longer task-relevant fixations (Quiet Eye) can measurably improve accuracy and consistency in precision sports tasks.
Virtual reality platforms offer immersive, scenario-based training opportunities, but empirical validation of sustained real-world transfer remains limited relative to their growing adoption.
A 3-hour NeuroTracker training intervention significantly reduces elderly fall-risk across a battery of standardized assessments.
To investigate if NeuroTracker training could positively influence a number of assessments known to be reliable indicators of fall-risk in older adults.
25 elderly residents (av. 80 years old) of a day care facility were divided into active and control groups. The active group completed a NeuroTracker (3D-MOT) training intervention over 5 weeks, along with a batter of pre and post training assessments relevant to fall-risk. The control group did no NeuroTracker training, but also completed all the pre and post assessments. These included the Mini Mental State Examination (MMSE), Trail Making Test A (TMT-A), 5 meter walking ability, dynamic balance ability, the Timed Up and Go test (TUG), and the Function Reach Test (FRT).
Overall the participants improved significantly on NeuroTracker scores (+32%), demonstrating a clear learning capacity for this task in old age. The MMSE (a screening test) showed no significant changes for both groups. The NeuroTracker group experienced significant or large post-test improvements on TMT-A, 5 meter walking time, TUG and FRT. In contrast, controls experienced a moderate or significant decline in TMT-A, TUG and FRT, but a significant improvement in walking time.Overall the researchers conclude that NeuroTracker training offers an effective intervention for preventing falls in an elderly community dwelling.

Older adults show significant cognitive gains across a battery of neuropsychological assessments with a short NeuroTracker training intervention.
To investigate if a short NeuroTracker training intervention could improve high-level cognitive abilities in elderly populations.
46 participants, aged 63-87 years old completed pre-and-post neuropsychological assessments for selective attention, psychomotor speed, and cognitive flexibility. Active participants completed 21 NeuroTracker sessions (approx. 2 hours of training) over 7 weeks, between pre-and-posts tests. Controls did no training.
Controls showed no change in pre and post tests. In contrast the active NeuroTracker group experienced significant gains in cognitive flexibility, psychomotor speed, and selective attention, and similar improvements in a combined assessment of psychomotor speed and cognitive flexibility.The researchers concluded that NeuroTracker presents a promising tool for recovering and improving these high-level cognitive abilities in older populations.

Learn the Fundamentals of NeuroTracker Science & Technology through our Academy
NeuroTracker Academy is an education platform that has been designed by NeuroTracker experts and key opinion leaders. Find access to a wealth of resources and specialized application modules that will enable users and trainers alike to gain a deeper understanding of the science and technology.
We proudly collaborate with a select group of innovative partners who share our passion for cognitive improvement. Their wide range of expertise helps apply the technology in cutting-edge ways, shaping the future of brain training. Join us to unlock your full potential!